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231 MODEL

How does the game play out

  • The Practice Cards

    They are divided into Good and Bad Practices related to the application of principles dictated by the relevant regulatory framework. The aim is to spread KNOWLEDGE about Good Governance.

  • The Uncertainty Cards

    They present Risks and Opportunities that can arise in everyday business life, analysing the correct ATTITUDES to implement in the situations of uncertainty that are presented.

  • The Quiz Cards

    They test players with different scenarios on good governance behaviours to assess the development of acquired SKILLS when applying knowledge and identifying the right choice.